For those of you all who realized that I have been awol this past couple weeks, guess what I got? Oh yeah, Bastion, and dude, you’d be awol too.
Bastion is an action role-playing video game produced by independent developer Supergiant Games and published by Warner Bros. Interactive Entertainment. In the game, the player controls “the Kid” as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator, and is presented as a two-dimensional game with an isometriccamera and a hand-painted, colorful art style. Bastions‘s story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity.
Now I first played this game on the Google Web Store for Chrome thing. I played the free trial and I feel in love with this game. I honestly never been so surprised for a game before (well yeah, but this was a whole different story), this game really sets the bar for independent games. Yeah, you heard me, INDEPENDENT. This game didn’t have the big budget (well big as in GoW and GTA and stuff) and it of course came from an unknown developer Supergiant Games. Although Supergiant Games had the expertise of former Electronic Arts employees. The game has won many awards and stood as a top contender for the Independent Game Festival Award.
Honestly I have never been so amazed at an independent game. I mean it makes sense considering the development team was previously employed at EA Games. Still, the game is truly easy on the eyes and is very easy to get lost in. The game features brilliantly hand-drawn animation that is a kind break from the normal 3D environments you typically see. The Game features an isometric view, with the very ground on which you walk flying up from the ground beneath you. The graphics of the game is very fluid and stutters no where, the graphics of everything is amazing, and it is quality is to die for.
The gameplay of the game is incredible. I have seen a system like this in past games, although the very system itself ties in with the main plot of the story and makes it become part of the game, quite literally. You can only carry two weapons at a time, and it is controlled with the Right Mouse Button and the Left Mouse Button. You also have access to a special move (one at a time) which requires the use of black tonics. You can only carry a certain amount at a time.
A very unique feature of the game is the narration, a narrator gives comments as you progress through each level and give you information that reflects your actions, whether you are low on health been there before, or how you are with weapons, the narrator also provides plot information as you progress. The narrator is extremely dynamic and changes to match whatever is going on in the screen.
This Music. This guy needs to win a Grammy. Honestly. I have never heard a better composition of musical tracks for a videogame in my life! (Can’t Count Final Fantasy And Square Enix, they are just epic) I must say the quality of this music is truly something, and in fact the music makes the game so much better, the music gives life to every single level you pass through. I must say it is truly remarkable.
Honestly I can’t really find a problem with this game, the music is amazing, the gameplay is addictive and the plot is pretty interesting. You gotta pick this up. That’s All I can say.
- Check it Out: Bastion (nerdinout.wordpress.com)
- VIDEO GAME REVIEW Looking for a story? Bastion delivers. – The Tech (pathtoataraxia.wordpress.com)
- Bastion getting ‘Stranger’s Dream’ DLC next week (inquisitr.com)
- Infamous Indie #1: Bastion (comicbooked.com)
- VIDEO GAME REVIEW Looking for a story? Bastion delivers. (tech.mit.edu)
- Bastion (faceplantreview.wordpress.com)
- Bastion gets The Stranger’s Dream DLC next week, $0 on PC, $1 on XBLA (joystiq.com)