So I got bored a little while back and I decided to browse GameSpot.com for some games to play, when I came across Trine 2. I had never heard about this game, ever. And hence I have never even played the first one. However, this is one of the few games that no matter how frustrated I get, it really seems to pick me up. Trine 2 is brilliant, a true visual fest for the eyes.
Trine 2 is a side-scrolling action platform and puzzle video game developed by Frozenbyte. It is the sequel to Trine and was released on Windows, Mac OS X, PlayStation Network and Xbox Live Arcade on December 7, 2011 and for Linux on March 31, 2012. Trine 2 allows three players to play the iconic roles of a wizard, a thief, and a knight in a simultaneous cooperative mode. A Director’s Cut edition was confirmed during Nintendo’s conference at E3 2012, and will be available via Wii U’s eShop.
Trine 2 is a 3D side scrolling game, where the player can play the game using 3 of the characters featured in Trine 2, simultaneously. This feature of the game is quite unique. Since I have never played the first trine, I don’t know if it was the same for the first game, (although I would imagine it to be.) The game allows you to switch between the players at any time using the number keys, 1,2 and 3. So you can be fighting and then switch between characters. The characters available are a mage, a thief and a warrior. Each with their own personalities which add to game with their witty comments throughout the game. Each character has their own skill set which can be expanded for a price, well XP. However, because you control all three characters at the same time, when It is time to expand the skill set, you have to decide whose skill set will be expanded as you can only expand one character’s skill set at a time. The game is a real puzzle type game where you must use the character’s individual skills to solve puzzles and continue the game progress. The boss fights are quite interesting as well. Instead of a health bar, you see none.
The game’s environment are responsible for defeating the bosses. Although you have to figure out what in the environment does anything. It’s quite astounding however. The XP points are awarded as glass flasks, like potion flasks, that you can collect, every 50 you get adds one skill point to you, that you can spend on your characters, to improve weapons and skills.
The animation in Trine 2, is a suburb. The game’s engine is really working, even the physics is spot on. Well as spot on as a fantasy world can get. But the environment combined with the physics gives the game a ‘true’ feel. The 3D is fluid everywhere, the characters, environment, even the water, which is never an easy thing to emulate. The animation is truly a fest, your eyes will thank you. In addition the fluidity of the animation never stutters or misses a beat, so the game looks absolute throughout. Everything is built-in 3D and rendered in 3D. Allowing the characters and environment to blend in with each other.
Another awesome thing about this game, is the voice acting. The voicing is quite well done, and I have no real complaints when it comes to it. The character’s voicing feel as though that is their voice. Well done indeed. The music found in the game is truly astounding. I believe that this should have a sound track album, because I would buy it. The music once again made the world come alive even more. I think this game is really taking a game in the right direction.
The game itself, is really a great package. I think you would have a good time with this game although at some points it gets frustrating, it wins you back once you figure it out. I highly recommend you picking up this game.
- The Visuals of Trine 2 (alienredqueen.wordpress.com)
- Game talk: Trine 2 (dawn.com)
- Wii U gets Exclusive Director’s Cut of Trine 2 (godisageek.com)