Pokemon X Box Art

Preview: Pokemon X and Y: Generation 6 Has Revamped And Shall Reign Once Again!

Pokemon X and Y Screen Shot 1

 

Pokemon has always been a game that millions flock to at any time of the year, whether you are a hardcore fan or a newbie who just discovered the world of Pokemon, its always a big deal when the new game arrives. A new region, new features, new Pokemon, new evolution, new items and basically new everything. Well usually.

Nintendo has always made it clear, that they won’t be changing the winning formula of Pokemon. However when the trailer for X and Y was made public, the world of Pokemon went bat-shit crazy. Myself Included.

Pokemon X and Y promises much, it promises a world completely bathe in 3D visuals, making the game feel like a 3D RPG adventure game. The battle scenes have also been redone in complete 3D complete with 3D backgrounds for the backdrop. As noted before the game brings the camera down, so you can leave the top-down type adventure out the window!

The game makes alot of bold promises. Only time will tell, time being October 2013, if this game will live up to the Fans expectation.

The Starters

Chespin is the grass type version for this generation.  Fennekin is the fire type and Froakie is the water type. The trailer also hints that it would be dual types.

Pokemon X and Y Starter - Froakie

Pokemon X and Y Starter – Froakie

Pokemon X and Y Starter - Fennekin

Pokemon X and Y Starter – Fennekin

Pokemon X and Y Starter - Chespin

Pokemon X and Y Starter – Chespin

 

 

Preview Conclusion

Pokemon X and Y, is looking like it will be a hit! You should look out for it late 2013.

This slideshow requires JavaScript.

Advertisements
StarCraft II: Heart Of The Swarm Boxshot

StarCraft II – Heart Of The Swarm – Heart Of Mine!

Heart Of The Swarm Characters: Sarah Kerrigan

For those of you who have been following me on my Twitter, you all would know that I am a big StarCraft fan. So much, that I have been playing trying to get on the Pro Circuit. However, that is besides the point right now. A couple days ago Blizzard Entertainment anncounced the release date of Heart Of The Swarm.

Now I cannot do a review of this game, because not only have I not pre-ordered it, but I have not been invited into the Beta. So That’s a fail on my part. So what would this article be about? You mean apart from my necessary Fanboying?

This article will be going and looking at all of the features of the new Heart Of The Swarm expansion pack.  Well at least those that I have manged to keep up with. Prior to Blizzard announcement, they were patching the game insanely every week. So now that has settled down a bit, I will attempt to do a nice little preview for Hazard Readers. (Yes That Is What I am Calling You All Now, welcome :D)

So For those of you all who have been following the StarCraft II scene, you all would know a great deal of this, so you all can just skip to my opinion.

Let’s start with the interface. The new Heart Of The Swarm interface is much different from the current Wings Of Liberty. It looks alot cooler. The whole aesthetic of the intro screen has changed. And to me it looks pretty good. I can’t say i hate it, cause I love it.

The New Units:

There is a lot of new units for each of the new races. For the Terrans, you have the Widow mines, Hellbat and upgrades to the Reaper. Now this I like. I like that they brought back a homage to the FireBat from StarCraft. The widow mines, I don’t really like it. I really hate them. I can tell its going to be really tough to play against it. So while its a good unit, its going to take some pretty sick micro to not die to those things. I also like the upgrades to the Reaper. The ability to to regenerate health and see above clips is pretty interesting.

For the Protoss, they got some pretty sick stuff. From the versatile Mothership Core to the new Capital ship, the Tempest which is a long range siege unit which can attack both air and ground. The Oracle is another flyer with different spells to use. The Oracle from what I have seen is really annoying. But you gotta make use of it. The Tempest is a very powerful unit, and it is a key component of the Protoss late game. The Mothership game serves as a early game harass and defense unit.

For the Zerg, they got a couple of hardcore units. That’s the only way I could describe it, and yes I play Zerg so my opions here are a bit biased. You Have been forewarned.

So For zerg, they got the Viper, a spell-caster, the SwarmHost, a short ranged-infinite spawn siege unit and the various upgrades to the Ultralisk with Burrow Charge.

The Viper and the Swarmhost are mid-early-late game units, whilst the Swarmhost can be used throughout. The end result of the Infestor-Broodlord pretty much still holds here.

I think the Viper is a nice addition, it fills the battlefield as Spell-caster role, and before you think that the Infestor will be replaced, probably not, because come on the Infestor is damn awesome.

The Swarmhost is a short ranged siege unit that in large numbers can do a massive amount of damage for nothing. Literally nothing. So there would be that. The Swarmhost operates on the concept of energy units. So its a good unit to play around with.

The Hydralisk also makes a comeback in Heart Of The Swarm, Blizzard has added an upgrade to the Hydralisk that makes them extremely fast off of creep. So expect to see alot of them now.

So there you have it. That’s a little run down of the Heart Of The Swarm expansion, that I have gathered watching all of the matches online. I look forward to the expansion when it comes out March 13th, 2012.

This slideshow requires JavaScript.

 

Pokemon Conquest

Pokemon Conquest – A Vast New Setting, A Vast New Game Play

Pokemon Conquest LogoSo, where’s all the Pokemon Fans?! Playing Pokemon Conquest, that’s where. Pokemon Conquest is the new game for the Pokemon franchise, and it isn’t like the predecessors of Pokemon. It is a well known fact that Pokemon usually, makes appearances in other games, and over the years these spin-offs have become more expansive and complex. From being able to connect to the main line of games to just being a stand-alone bunch of hours of fun.

Pokémon Conquest, known in Japan as Pokémon + Nobunaga’s Ambition (ポケモン+ノブナガの野望 Pokemon Purasu Nobunaga no Yabō) is a role-playing strategy video game developed by Tecmo Koei and published by Nintendo for the Nintendo DS. The game is a crossover between the Pokémon and Nobunaga’s Ambition video game series.

Pokemon Conquest Gameplay Screenshot 6As you can both see and read, this Pokemon game is a cross-over game developed by Tecmo Koei (Dead Or Alive, Ninja Gadien and Nobunaga’s Amibition) and of course published by the rights holder of Pokemon, Nintendo.

First all, I must praise this game for holding my interest. Although I am a big turn-based strategy fan, as of lately those that were released didn’t hold my interest as well as I thought it would’ve. However, Pokemon Conquest, has proven to be the rain, in a dessert. The gameplay is very similar to most turn based games, just like Square Enix’s Final Fantasy Tactics. In fact, the game has a very minor learning curve. The game can literally be picked up by anyone, and they begin to master the game easily. Honestly, I was very tired when I started playing this game, so the fact that I could just played it like that was very appealing.

Pokemon Conquest Ingame Screenshot 2Now the game mechanics, like I said before is very similar to most Turn-based video games. However, each character has only one Pokemon, and their special abilities are activated only when certain conditions are met. This is automatic and the game will alert you to it. Now comes the strategy part, each Warlord (that’s the main characters you will be facing) has a particular effect that they can cast on their Pokemon, and its use is left entirely up to you. Now in order for you to ‘capture’ more Pokemon, you first need earn the respect of another Warlord, this is done by defeating him under certain conditions.

Also there are different types of matches so, you won’t always be beating the daylights out of your opponents. Instead you will also be in the midst of other matches like the capture the flag matches, and other matches that will be introduced later in the game.

Pokemon Conquest Ingame Screenshot 1The game’s sound is very reminisce of old Japan, well considering the game is set in the fictional world of Ransei which is kinda like the Meiji-era Japan. (Don’t quote me, I may have gotten this wrong. Most Likely.) The sound in the game is very upbeat and it does accent the game play, sometimes these games kinda just have a dumb down version of high quality music, but this doesn’t sound like it at all. Instead it sounds crisp and clean and it makes it as part of the game. It brings some good old life to the game.

The game is 2D for most menus etc. However the actual matches are played in the third person overhead, 3D titles. The pokemon themselves are represented in 3D, and the environment has both 3D elements and pseudo-3D elements. All in all, the graphics are pretty easy on the eyes and doesn’t take away from the gameplay.

Pokemon Conquest Character Mitsuhide Articuno Flat

I would highly recommend this game for anyone. Whether or not, if you have hours to waste or just a 20 minutes. The game is fun and takes a good stress relief off. If you are a hardcore pokemon fan (like myself) buy it, Its worth it. If you aren’t, you could probably borrow it from a friend, and see if you like it, no commitments.

This slideshow requires JavaScript.

Trine 2 Wallpaper 2

Trine 2 – Incredible And Imaginative, A Fest For The Eyes And The Mind

Trine 2 TrailerSo I got bored a little while back and I decided to browse GameSpot.com for some games to play, when I came across Trine 2. I had never heard about this game, ever. And hence I have never even played the first one. However, this is one of the few games that no matter how frustrated I get, it really seems to pick me up. Trine 2 is brilliant, a true visual fest for the eyes.

Trine 2 is a side-scrolling action platform and puzzle video game developed by Frozenbyte. It is the sequel to Trine and was released on Windows, Mac OS X, PlayStation Network and Xbox Live Arcade on December 7, 2011 and for Linux on March 31, 2012. Trine 2 allows three players to play the iconic roles of a wizard, a thief, and a knight in a simultaneous cooperative mode. A Director’s Cut edition was confirmed during Nintendo’s conference at E3 2012, and will be available via Wii U’s eShop.

Trine 2 - In-game Screenshot 2Trine 2 is a 3D side scrolling game, where the player can play the game using 3 of the characters featured in Trine 2, simultaneously. This feature of the game is quite unique. Since I have never played the first trine, I don’t know if it was the same for the first game, (although I would imagine it to be.) The game allows you to switch between the players at any time using the number keys, 1,2 and 3. So you can be fighting and then switch between characters. The characters available are a mage, a thief and a warrior. Each with their own personalities which add to game with their witty comments throughout the game. Each character has their own skill set which can be expanded for a price, well XP. However, because you control all three characters at the same time, when It is time to expand the skill set, you have to decide whose skill set will be expanded as you can only expand one character’s skill set at a time. The game is a real puzzle type game where you must use the character’s individual skills to solve puzzles and continue the game progress. The boss fights are quite interesting as well. Instead of a health bar, you see none.

Trine 2 Linux The game’s environment are  responsible for defeating the bosses. Although you have to figure out what in the environment does anything. It’s quite astounding however. The XP points are awarded as glass flasks, like potion flasks, that you can collect, every 50 you get adds one skill point to you, that you can spend on your characters, to improve weapons and skills.

Trine 2 - In-game ScreenshotThe animation in Trine 2, is a suburb. The game’s engine is really working, even the physics is spot on. Well as spot on as a fantasy world can get. But the environment combined with the physics gives the game a ‘true’ feel. The 3D is fluid everywhere, the characters, environment, even the water, which is never an easy thing to emulate. The animation is truly a fest, your eyes will thank you. In addition the fluidity of the animation never stutters or misses a beat, so the game looks absolute throughout. Everything is built-in 3D and rendered in 3D. Allowing the characters and environment to blend in with each other.

Trine 2 ExtremeAnother awesome thing about this game, is the voice acting. The voicing is quite well done, and I have no real complaints when it comes to it. The character’s voicing feel as though that is their voice. Well done indeed. The music found in the game is truly astounding. I believe that this should have a sound track album, because I would buy it. The music once again made the world come alive even more. I think this game is really taking a game in the right direction.

The game itself, is really a great package. I think you would have a good time with this game although at some points it gets frustrating, it wins you back once you figure it out. I highly recommend you picking up this game.

This slideshow requires JavaScript.

Bastion Wallpaper 1

[Review] Bastion – Amazing Can’t Begin To Describe This!!

Bastion Characters
For those of you all who realized that I have been awol this past couple weeks, guess what I got? Oh yeah, Bastion, and dude, you’d be awol too.

Bastion is an action role-playing video game produced by independent developer Supergiant Games and published by Warner Bros. Interactive Entertainment. In the game, the player controls “the Kid” as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator, and is presented as a two-dimensional game with an isometriccamera and a hand-painted, colorful art style. Bastions‘s story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity.

Bastion Screenshot: Gameplay 6Now I first played this game on the Google Web Store for Chrome thing. I played the free trial and I feel in love with this game. I honestly never been so surprised for a game before (well yeah, but this was a whole different story), this game really sets the bar for independent games. Yeah, you heard me, INDEPENDENT. This game didn’t have the big budget (well big as in GoW and GTA and stuff) and it of course came from an unknown developer Supergiant Games. Although Supergiant Games had the expertise of former Electronic Arts employees. The game has won many awards and stood as a top contender for the Independent Game Festival Award.

Bastion Screenshot: Gameplay 2Honestly I have never been so amazed at an independent game. I mean it makes sense considering the development team was previously employed at EA Games. Still, the game is truly easy on the eyes and is very easy to get lost in. The game features brilliantly hand-drawn animation that is a kind break from the normal 3D environments you typically see. The Game features an isometric view, with the very ground on which you walk flying up from the ground beneath you. The graphics of the game is very fluid and stutters no where, the graphics of everything is amazing, and it is quality is to die for.

Bastion Screenshot: Gameplay 1The gameplay of the game is incredible. I have seen a system like this in past games, although the very system itself ties in with the main plot of the story and makes it become part of the game, quite literally. You can only carry two weapons at a time, and it is controlled with the Right Mouse Button and the Left Mouse Button. You also have access to a special move (one at a time) which requires the use of black tonics. You can only carry a certain amount at a time.

A very unique feature of the game is the narration, a narrator gives comments as you progress through each level and give you information that reflects your actions, whether you are low on health been there before, or how you are with weapons, the narrator also provides plot information as you progress. The narrator is extremely dynamic and changes to match whatever is going on in the screen.

Bastion Screenshot: Gameplay 8

This Music. This guy needs to win a Grammy. Honestly. I have never heard a better composition of musical tracks for a videogame in my life! (Can’t Count Final Fantasy And Square Enix, they are just epic) I must say the quality of this music is truly something, and in fact the music makes the game so much better, the music gives life to every single level you pass through. I must say it is truly remarkable.

Honestly I can’t really find a problem with this game, the music is amazing, the gameplay is addictive and the plot is pretty interesting. You gotta pick this up. That’s All I can say.

This slideshow requires JavaScript.

Related articles

Age Of Empires Online – Age Of Awesome? Or Age Of Repulsion?

Age Of Empires: Online - Big LogoCan I say this? Is this correct? Being a hardcore Age Of Empires fan, since the very beginning, since 1997! Yeah I was 3 when the original came out, but since I got my computer, like around 6/7 years old there, I have been playing Age Of Empires. It has since become a part of my life. It would make almost 10 years of playing Age Of Empires, and I have loved every single second of my game time, but now that the defunct Ensemble Studios is no longer working on the god-like creation of a game, what is there left of the Age Of Empire Franchise?

Age of Empires is a series of computer games developed by Ensemble Studios and published by Microsoft Studios. The first title of the series was Age of Empires, released in 1997. Since then, seven titles and three spin-offs have been released. The titles are historical real-time strategy games, and their gameplay revolves around two main game modes: random map and campaign.

Age Of Empires: Online - BoxshotAge of Empires Online features some of the gameplay of past games in the series, with the addition of a persistent city that functions when the player is offline, cooperative multiplayer quests, and trading. The game is an attempt to blend the real-time strategy (RTS) genre with massively multiplayer online gaming. Also, the game features a great quantity of new content, such as crafting items with earned materials.
Playable civilizations include the Greeks, Egyptians, and Celts (to be released on March 2012), plus the Persian civilization that is currently only available to users who purchase the premium package.

Honestly, a rather poor imitation of a true MMO. I can see how one might believe it to have MMO potential, but honestly, this game could have been a ton better. Drawing inspiration from the last Age Of Empires Installment, Age Of Empires 3, where the player had the ability to customize a Home City where they can then show off to the world when they play in PVPs, Age Of Empires: Online, attempts to emulate this with the creation of a Capital City, where the play can build up from humble beginnings, to a massive empire that will rule the world. Honestly, this isn’t that bad of idea, I actually like a bit. Although the atmosphere of Age Of Empires isn’t what it used to be.

Age Of Empires: Online - Gameplay - Greek Rocky CoastThe graphics on the game is cell-shaded, much similar to that of anime style games. The truth is, AoE:III, used massive 3D animation and models to create an atmosphere, and while the graphics is quite well drawn and animated, the games the game a very child-like atmosphere, where you don’t feel like the Emperor, rather you feel like a little kid, you know like in real life. In previous games you felt like a true commander when you armed yourself to the teeth and marched out across the map, now that feeling, which was there up even in AoE:Age Of Mythology, is no longer there, quite sad, if you ask me. In addition, all blood, gore etc has been removed. Units when killed simply fall apart and vanish. No Cool effects or anything.

Age Of Empires: Online - Gameplay - Egyptians 2The game wins me over in the music department, it contains a redone version of the original score, which was supreme epic by the way, and most of its music makes it feel like an old-school bring it vibe. Basically war scores. Things like that. The sound effects are all cool, and the game sound surprisingly real. My only complaint for music is there wasn’t enough. I need more.

Age Of Empires: Online - Gameplay - RaidNow the gameplay is similar to most MMOs, where a player completes a quest and gains XP as a result and items etc etc. And they earn XP and items while on the quest. Now here’s the interesting, the XP gained is used to level up your capital city, and every 10 or so levels you gain access to higher tier of units and technology (ie a new age). Every time you level up you gain 3 tech points which you can use to gain access to new tech, like upgrades new units etc. Its pretty fun actually. Oh and you can still browse for other players and challenge them to a 1v1 and duke it out, with your Civilization, with your custom tech tree and your units and in-game upgrades. The downside to this is alto of the stuff can only be used and accessed once you purchase a Pro or Premium Civilization. Which means you pay for your individual civilization, rather than pay one fee and get them all.

Overall this game pleases me a great deal, I guess that must mean I am a hardcore AoE fan, but honestly, whilst the game feels child-like, it plays rather well, and I can see myself being addicted to it for quite some time to come. The gameplay still feels like that of an old-school AoE but with some pretty impressive upgrades. I honestly give this game a 7/10. You should still pick it up if your a new AoE fan or a long lasting one, it does give a lot of good times.

This slideshow requires JavaScript.

Preview – StarCraft II: Heart Of The Swarm

Heart Of The Swarm: Logo

I recently bought myself Starcraft II, yes I bought it very late, now don’t judge. I have been playing quite alot, and I have noticed, it is worth the money I paid for it, unlike most PC games. I have been a big StarCraft for quite sometime, not a hardcore fan mind you. So this is a much-needed boost to my fanboy-ism. And since Kerrigan is my favorite character from the first one as well as this one, the fact that she is the main focus of the next expansion of StarCraft II is very appealing to me. Already much hype has been made about the new expansion, and from what I gathered, its only the start.

Heart Of The Swarm is currently in development and is set for sometime in April Of 2012. The new expansion promises additional units as well as multiplayer changes from Wings Of Liberty. The game takes place 2 years after Wings Of Liberty, while the player assumes the role of the Queen Of Blade Herself, Kerrigan., as she regains control over the Zerg Empire.

The Game begins as Sarah Kerrigan in her human form, in this form she attempts to regain her Zerg Swarm while taking down  Arcturus Mengsk, Emperor of the Terran Dominion. Without Kerrigan the Zerg Have split into several fractions headed by various queens.

As it stands the plot is sounding just like Kerrigan. Wicked awesome. The overall plot of the game is shaping up quite nice, and I look forward to seeing how it ends.

New Units For Heart Of The SwarmAs for the games units, Blizzard will be removing 3 of the units from the Wings Of Liberty, and be including 8 new units.  The Shredder, the Battle Hellion, and the Warhound for the Terrans, and for the Protoss: the Replicant, the Oracle, and the Tempest. The Zerg only got 2 new units this time around: The Viper and the Swarm Host.

All Of The New Units For StarCraft II: Heart Of The SwarmHaving seen the new units, not in action clearly, I can safely give it a huge ass thumbs up 😀 All the units are defintly bring new hell to game. While the Terrans will no longer be able to mass Thors (haha :P), the Thor is now an Ultimate Unit, like the Mothership, they will be changing the Thor’s Function and only One will be avaible in  game at a time, and it will be unable to attack air units. The Helion will now have a battle mode, making much more powerful, like the Vikings. The Zerg Ultralisk will now have a charge ability like the Zealot, where it burrows underground and bursts forward. The Baneling will also be able to move while burrowed. The Protoss Mothership and Carrier have been removed. AS well as the Zerg Overseer.

Overall the game is looking awesome, the plot is awesome and the new units are looking amazing. I could handle the fact that Zerg only got two new units, because come on have you seen those things? Overall I will be putting my money out for this game when it comes out, and you should too.

This slideshow requires JavaScript.

15 Years OF The One And Only Sony PlayStation!

The PlayStation (プレイステーション, Pureisutēshon?, officially abbreviated PS) brand is a series of video game consoles created and developed by Sony Computer Entertainment. Spanning the fifth, sixth, and seventh generations of video gaming, the brand was first introduced on December 3, 1994 in Japan. The brand consists of a total of three consoles, a media center, an online service, a line of controllers and a handheld as well as multiple magazines.

Well guess what today is!? Today is Sony PlayStations 15 Birthday! 😀 Yeah PlayStation! Check out the video that Sony put up on their blog: http://blog.us.playstation.com/2010/09/09/playstation-15-years-in-the-making/?utm_source=facebook&utm_medium=social&utm_campaign=playstation15_090910

I tried to embed the video but it wouldn’t work. I took some of basic history of each PS unit from WikiPedia. Just making sure you know.

My thoughts on the Sony PlayStation Franchise.

This is by far one of the best  consoles I have ever played, way back in the day, I played the PlayStation, then PS2, then PlayStation 3. They all pushed limits and deserve millions of awards.

PlayStation

The original PlayStation released in December 1994 was the first of the ubiquitous PlayStation series of console and hand-held game devices. It has included successor consoles and upgrades including the Net Yaroze (a special black PlayStation with tools and instructions to program PlayStation games and applications), “PSone” (a smaller version of the original) and the PocketStation (a handheld which enhances PlayStation games and also acts as a memory card). It was part of the fifth generation of video game consoles competing against the Sega Saturn and the Nintendo 64. By March 31, 2005, the PlayStation and PSone had shipped a combined total of 102.49 million units, becoming the first video game console to reach the 100 million mark.

I play this beast way back, when I eight I believe. It was amazing the up and coming 3D Animation really captivated me, and it opened a whole new world of possibilities. It began to showcase amazing graphics intertwined with drop-dead amazing gameplay. It was the beginning of a new age.

PlayStation 2

Released in 2000, 15 months after the Dreamcast and a year before its other competitors, the Xbox and the Nintendo GameCube, the PlayStation 2 is part of the sixth generation of video game consoles, and is backwards-compatible with most, original PlayStation games. It has also been released as a media center configuration and also having, like its predecessor, a slimmer redesign. It is the most successful console in the world, having reached over 140 million units in sales as of July 20, 2008. On November 29, 2005, the PS2 became the fastest game console to reach 100 million units shipped, accomplishing the feat within 5 years and 9 months from its launch. This achievement occurred faster than its predecessor, the PlayStation, which took “9 years and 6 months since launch” to reach the same benchmark.

With the fall of the PlayStation and rise of the PlayStation 2, it showed that Sony was truly committed to this glorious videogame world. The PS2 was ahead of its time, and it continue to devour its competition. Videogame after videogame Sony and their developers, both in-house and 3rd party, continued to push the envelop, and they continued to break barriers.

PlayStation Portable

Released in March 2005, the PlayStation Portable (PSP) was Sony’s first handheld console. The console is the first to utilizes a new proprietary optical storage medium known as Universal Media Disc (UMD), which can store both games and movies. It contains 32MB of internal flash memory storage, expandable via Memory Stick PRO Duo cards. It has a similar control layout to the PS3 with its PlayStation logo button and its (‘Triangle’), (‘Circle/O’), (‘Cross/X’) and (‘Square’) buttons.

The PSP was an ingenious answer to Nintendo’s hand held franchises. Bringing PS2 type graphics to a handheld was a task Sony handled well. With the PSPGo’s downloadable content it gives a fresh taste practically everyday.

PlayStation 3

Released on November 11, 2006, the PlayStation 3 is the third and current iteration in the series. It competes with the Xbox 360 and the Wii in the seventh generation of video game consoles. It is the first console in the series to introduce the use of motion controls in games through the use of the SIXAXIS Wireless Controller along with other features, such as Blu-ray Disc and Full High-definition resolution graphics capability. The PlayStation 3 comes in 20 GB, 40 GB, 60 GB, 80 GB, 160 GB, 120 GB, 250 GB, and 320 GB, with the last four being the current models. Like its predecessors, a slimmer redesigned model of the console has been released. As of June 30, 2010, the PlayStation 3 has sold 38.1 million units worldwide according to Sony Computer Entertainment.

With its propriety Blu-ray disc technology the PS3 has proven to be a great competitor to Microsoft’s Xbox 360 and Nintendo’s Wii. PS3’s stunning graphics and amazing gameplay is sure to earn it many many years of greatdom. 😀

PlayStation is standing the test of time, constantly improving it vast network of powerful processing, and its jaw dropping crisp, clean animation. Sony’s PlayStation has indeed been quite a competitor to many companies and has seen much in this last 15 years. I am glad to say that I proudly own a PS2 Slim model, and to this day, it has seen many hours of continuous gameplay, and it has fallen several times, only to get back up and continue on. My PS2 has stood many, now it is time for Sony to continue on and create many many consoles and see many many more years of fruitful development and entertainment.

Starcraft II: Wings Of Liberty – My Thoughts And HD Videos

StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. Released on July 27, 2010, StarCraft II is split into three installments: the base game with the subtitle Wings of Liberty, and two expansion packs, Heart of the Swarm and Legacy of the Void.

Its an amazing game, I haven’t really gotten it yet, I would like to though. The game has some amazing replays, and some amazing players. From what I have gathered, the guys over at HDStarcraft and Starcraft-Arena.net are awesome 😀 Yes I am a fan boy, HD FTW! 😀

It would also seem that the guys from the Asian Servers are now my Starcraft Idols! They are awesome!

And I’m In Love with Zerg And Protoss! They are super awesome! No other race can contend! Yeah who’s Terran? Blehh! ^_^ But seriously I am definitely a Zerg fanboy, I mean other than the fact that they are awesome looking and creep the daylights out of anybody and have a certain ALIEN look ^_^. Freaking Awesome :D! But they have some amazing techs, that suit my playing style. Their units are also pretty awesome, and I am working out strategies as the days go by until I purchase my very own StarCraft II. Besides, Zerg looks like they would rip you limb from limb 😀

Protoss is another win win for me. I really like the whole advanced technology concept. I mean their buildings are intensely advanced, they look like if you wage war, they will throw down with some awesome manipulation. I also love the fact that look like Living machines, a concept I admire greatly. However it has come to my attention that Protoss is not being given the proper attention when it comes to actual gameplay. Is this move attentional by Blizzard? Is Protoss supposed to be a purely strategical race? Or are they just ignoring Protoss and putting all of their work towards Zerg and Terran?

Regardless of the reason, I really do think that StarCraft II is the game of the year, with almost a decade of production, delays etc., Blizzard has really outdone themselves with this game.

The game requires some serious specs on your computer to run at maximum glory. 12 GB of harddisk is required. Which is alot, but not for most people as most laptops come with 100 GB minimum these days, and desktops exceed Terabytes. As for me, my 40 GB is being abused right now, and an external 250 GB has only 70 GBs left.

You also require a minimum 2.6 GHZ of processing power. AMD or Intel or equivalent. As for me, I am running a 2.2 GHZ AMD Athlon 64 Processor 6600+ and a NVIDIA GeForce 6100 nForce 405. Its pretty awesome, I can run Age Of Empires III at maximum with all details at max. It looks freaking awesome. But Age Of Empires III is 5 years old. So I am going to need to upgrade in order to run Starcraft II. I am currently saving up.

I can only wait for this game now. So let’s wet our lips ^_^ VIDEOS!

That one is from last year.